diff --git a/README.md b/README.md index 8b4f591..01758f0 100644 --- a/README.md +++ b/README.md @@ -299,8 +299,6 @@ mv unmounter unmounter.sh minetest.set_node(pos, {name = "bones:bones", param2 = param2}) add the new line (not sure if the format call is really ok--it was copied from compassgps: minetest.chat_send_player(player:get_player_name(), S("Bones placed at %s."):format(pos)) - -## Known issues: * The tsm_pyramids fork by xisd is available again at (xisd had deleted his GitHub account). Compare to https://github.com/poikilos/tsm_pyramids and see whether that repo can be deleted. * minetestserver git installer doesn't take into account that minetest_game is NOT updated automatically and must overwrite existing one (should be /usr/local/share/minetest/games/minetest_game --tested on Ubuntu 17.10 Artful) diff --git a/webapp/README.md b/webapp/README.md index ec58302..0c2cfa5 100755 --- a/webapp/README.md +++ b/webapp/README.md @@ -19,6 +19,9 @@ npm install ## Planned Features * Replace the "write" (stdout) method of the minetestserver process (see ) +* parse Lua mods + - show armor strengths +* list mods (only additional ones vs basis such as Bucket_Game) ## Developer Notes diff --git a/webapp/install-mts.sh b/webapp/install-mts.sh index f9df137..3601ca4 100755 --- a/webapp/install-mts.sh +++ b/webapp/install-mts.sh @@ -56,7 +56,7 @@ if [ ! -d minetest ]; then exit 1 fi echo "Installing minetest to '$HOME'..." -rsync -rt minetest $HOME +rsync -rt minetest/ $HOME/minetest if [ ! -f "$dest_flag_file" ]; then echo "ERROR: not complete--couldn't create '$dest_flag_file'" exit 1 @@ -67,6 +67,7 @@ if [ ! -d "$flag_dir" ]; then exit 1 fi if [ ! -d "$HOME/minetest/games/ENLIVEN" ]; then + echo "Copying $flag_dir to $HOME/minetest/games/ENLIVEN..." cp -R "$flag_dir" "$HOME/minetest/games/ENLIVEN" echo "name = ENLIVEN" > "$HOME/minetest/games/ENLIVEN/game.conf" else diff --git a/webapp/server.js b/webapp/server.js index 1432dda..5ad6fe9 100644 --- a/webapp/server.js +++ b/webapp/server.js @@ -58,9 +58,10 @@ var unique_flags = [ function regeneratePaths() { skinDir = minetestPath + "/games/Bucket_Game/mods/codercore/coderskins/textures"; - if (fs.existsSync( minetestPath + "/games/ENLIVEN")) { - skinDir = minetestPath + "/games/ENLIVEN/mods/codercore/coderskins/textures"; - } + //doesn't work due to bug: + //if (fs.existsSync( minetestPath + "/games/ENLIVEN")) { + //skinDir = minetestPath + "/games/ENLIVEN/mods/codercore/coderskins/textures"; + //} console.log("skinDir: \"" + skinDir + "\""); }