diff --git a/patches/subgame/minetest.conf b/patches/subgame/minetest.conf index fc98308..e1899d2 100644 --- a/patches/subgame/minetest.conf +++ b/patches/subgame/minetest.conf @@ -1,5 +1,7 @@ # DON'T USE THIS -- instead, see: -# * minetest.client-example.conf +# * minetest.client-example.conf (the install script copies this to +# $HOME/minetest/minetest.conf) +# * minetest.server-example.conf (the install script copies this to +# $HOME/minetest/games/ENLIVEN/minetest.conf) # * minetest.LAN-client-example.conf -# * minetest.server-example.conf (should be installed by install scripts) diff --git a/patches/subgame/minetest.server-example.conf b/patches/subgame/minetest.server-example.conf index 1bc41e7..63b628c 100644 --- a/patches/subgame/minetest.server-example.conf +++ b/patches/subgame/minetest.server-example.conf @@ -44,7 +44,6 @@ enable_bones_chat_msg = true # DEPRECATED? see Bucket_Game/mods/codercore/fallback_spawn static_spawnpoint = 0, 11, 0 -# only in minetest.org releases: +# only for minetest.org releases: disable_classic_sneak = true - - +enable_3d_torches = true diff --git a/webapp/install-mts.sh b/webapp/install-mts.sh index 7c0838d..3c4a692 100755 --- a/webapp/install-mts.sh +++ b/webapp/install-mts.sh @@ -30,9 +30,10 @@ if [ -f "$flag_icon" ]; then extra_options="--client" enable_client=true echo "automatically adding --client to compile since detected" - echo "'$flag_icon'--press Ctrl C to cancel..." + echo "'$flag_icon'" + #echo "--press Ctrl C to cancel..." + #sleep 2 flag_file="minetest/bin/minetest" - sleep 2 fi #if [ -f "$flag_file" ]; then #rm -f "$flag_file" diff --git a/webapp/views/pages/getting-started.ejs b/webapp/views/pages/getting-started.ejs index 2866660..783418e 100644 --- a/webapp/views/pages/getting-started.ejs +++ b/webapp/views/pages/getting-started.ejs @@ -59,7 +59,19 @@ You must go below the maximum to get the material. Many materials also have a de

Issues

Only if your server uses ENLIVEN, report issues at github.com/poikilos/EnlivenMinetest/issues and include a screenshot (F12 saves screenshot to the minetest/bin folder). You can often show what node the item is by pointing at it and turning on the debug screen with F5. Otherwise, report them to a moderator of your server (if you report it to a moderator first, the issue is likely to be resolved faster). +

Minetest Settings

+All of the settings below can be followed from the Minetest Settings tab (exit to menu if you are in-game, then click Settings). +

Brightness

+All Settings, Graphics, In-Game, Advanced, "Light Curve Mid Boost = 0.5" (default 0.2). +(recommended when using Filmic Tone Mapping (In-game, Shaders, Tone +Mapping, Filmic tone mapping), which makes dark areas almost black in +caves where there is no moonlight. Caves are dark. Make torches. +Changing your settings so you can mine in the dark is "cheaty." Doing +things that are "cheaty" lead to an immature pointless game of getting +more blocks than anyone else. Make a cool mine with cool torches. +

Screenshot Location & Format

+All Settings, Graphics, Menus, then change "Screenshot folder" and "Screenshot format" if desired (recommended: make a Screenshots directory in your computer's Pictures folder and use that, and use jpg format to save space).