Browse Source

first version of new WIP mod

master
poikilos 8 years ago
committed by Jacob Gustafson
parent
commit
64b4987507
  1. 24
      etc/Mods,WIP/junglelike_dryplants_recipes/README.txt
  2. 5
      etc/Mods,WIP/junglelike_dryplants_recipes/depends.txt
  3. 41
      etc/Mods,WIP/junglelike_dryplants_recipes/init.lua
  4. 20
      etc/Mods,WIP/junglelike_minetestgame_recipes/README.txt
  5. 3
      etc/Mods,WIP/junglelike_minetestgame_recipes/depends.txt
  6. 38
      etc/Mods,WIP/junglelike_minetestgame_recipes/init.lua

24
etc/Mods,WIP/junglelike_dryplants_recipes/README.txt

@ -0,0 +1,24 @@
Minetest Game mod: junglelike_dryplants_recipes
===============================================
This mod provides a useful way to obtain items related to jungle grass when jungle biomes are rare or missing from your world limit area
NOTE: Obtaining cotton seeds is only possible via trmp_minetest_game (or custom loot table; or possibly mob drops if that is setup on your server) if there is no jungle biome. Make sure that challenge is not too high for your tastes, otherwise also install junglelike_minetestgame_recipes.
Requirements:
-------------
Ponds generated after plantlife_modpack (since they contain Reedmace)
See depends.txt
Main Features:
--------------
New rope block recipe using Reedmace
New rope recipe using Cotton (farming:cotton formerly default:string)
Reedmace sometimes drops cotton seeds
Authors of source code
----------------------
expertmm (github.com/expertmm)
Authors of media (textures)
---------------------------
(no media)

5
etc/Mods,WIP/junglelike_dryplants_recipes/depends.txt

@ -0,0 +1,5 @@
default
farming
moreblocks
vines
dryplants

41
etc/Mods,WIP/junglelike_dryplants_recipes/init.lua

@ -0,0 +1,41 @@
minetest.override_item("dryplants:reedmace_sapling", {
drop = {
max_items = 1,
items = {
{items = {'farming:seed_cotton'}, rarity = 8},
{items = {'dryplants:reedmace_sapling'}},
}
},
})
-- formerly only possible using default:junglegrass
minetest.register_craft({
output = "moreblocks:sweeper 4",
recipe = {
{"dryplants:reedmace_sapling"},
{"default:stick"},
}
})
-- formerly only possible using default:junglegrass
-- reedmace_height_2, reedmace_sapling, reedmace_height_3_spikes, etc all become reedmace_sapling when mined
minetest.register_craft({
output = "moreblocks:rope 3",
recipe = {
{"dryplants:reedmace_sapling"},
{"dryplants:reedmace_sapling"},
{"dryplants:reedmace_sapling"},
}
})
-- formerly only possible using group:vines
-- if minetest.get_modpath("vines") ~= nil then
minetest.register_craft({
output = 'vines:rope_block',
recipe = {
{'', 'default:wood', ''},
{'', 'farming:string', ''},
{'', 'farming:string', ''}
}
})
-- end

20
etc/Mods,WIP/junglelike_minetestgame_recipes/README.txt

@ -0,0 +1,20 @@
Minetest Game mod: junglelike_minetestgame_recipes
==================================================
This mod provides a useful way to obtain items related to jungle grass when jungle biomes are rare or missing from your world limit area, and you don't have plantlife_modpack and therefore can't use junglelike_dryplants_recipes (or you want to make items obtained via crafting recipes below easier, in which case you can install this even if you already meet requirements for junglelike_dryplants_recipes and have that mod installed).
Main Features:
--------------
New moreblocks:sweeper recipe from grass
Craft 8 "Cotton" (farming:cotton, formerly default:string) into Cotton Seed (cotton can be obtained from spiders which are found via desert biomes or via spider spawners)
Authors of source code
----------------------
expertmm (github.com/expertmm)
Authors of media (textures)
---------------------------
(no media)

3
etc/Mods,WIP/junglelike_minetestgame_recipes/depends.txt

@ -0,0 +1,3 @@
default
farming
moreblocks

38
etc/Mods,WIP/junglelike_minetestgame_recipes/init.lua

@ -0,0 +1,38 @@
-- formerly getting cotton seeds only possible 1/8 chance harvesting default:junglegrass
minetest.register_craft({
output = "moreblocks:sweeper 4",
recipe = {
{"default:grass"},
{"default:stick"},
}
})
minetest.register_craft({
output = "farming:seed_cotton",
type = "shapeless",
recipe = {
{"farming:cotton"},
{"farming:cotton"},
{"farming:cotton"},
{"farming:cotton"},
{"farming:cotton"},
{"farming:cotton"},
{"farming:cotton"},
{"farming:cotton"},
}
})
-- formerly only possible using default:junglegrass
-- reedmace_height_2, reedmace_sapling, reedmace_height_3_spikes, etc all become reedmace_sapling when mined
minetest.register_craft({
output = "moreblocks:rope 3",
recipe = {
{"default:grass"},
{"default:grass"},
{"default:grass"},
}
})
Loading…
Cancel
Save