#First make sure all folders in $HOME/.minetest are created (I am not sure whether this is required!):
# minetestserver
# Mods were found at https://forum.minetest.net/viewforum.php?f=11
# (Ubuntu 14.04 Trusty Tahr Server) folders were found using:
# cd /
# sudo find -name 'worlds' (worlds folder is in $HOME/.minetest)
# sudo find -name 'minimal' (stable build [such as 0.4.9 games folder is /usr/share/games/minetest/games, but git version games folder is /usr/local/share/minetest/games)
# ISSUES:
# * ERROR[Main]: Singleplayer mode says following mods could not be found: 3d_armor areas mobs mobs_animal mobs_monster protector technic treasurer unified_inventory xban2
sudo echo "starting ENLIVEN installer script..."
## this space was intentionally left blank
#region paste this part into terminal to get some great environment variables
CONFIGS_PATH="$HOME/.config/EnlivenMinetest"
if [ ! -d "$CONFIGS_PATH" ]; then
mkdir -p "$CONFIGS_PATH"
@ -58,23 +75,6 @@ fi
#sleep 1
#echo "1..."
#sleep 1
# (Ubuntu 14.04 Trusty Tahr Server) folders were found using:
# cd /
# sudo find -name 'worlds' (worlds folder is in $HOME/.minetest)
# sudo find -name 'minimal' (stable build [such as 0.4.9 games folder is /usr/share/games/minetest/games, but git version games folder is /usr/local/share/minetest/games)
# ISSUES:
# * ERROR[Main]: Singleplayer mode says following mods could not be found: 3d_armor areas mobs mobs_animal mobs_monster protector technic treasurer unified_inventory xban2
sudo echo "starting ENLIVEN installer script..."
## this space was intentionally left blank
#region paste this part into terminal to get some great environment variables
update_enable="true"
shell_name="bash"
err_txt=$HOME/err-enliven.txt
@ -731,6 +731,9 @@ if [ "$spawners_enable" = "true" ]; then
echo "NOTE: in spawners, only SPAWNERS_GENERATE or CHESTS_GENERATE, not both (chests seem to override) spawn in world for now. See thread for updated info: https://forum.minetest.net/viewtopic.php?f=11&t=13857&start=25"
echo "see also expertmm's game-install-enliven-testing-SPAWNERS_BOTH_DEBUG.txt"
# dungeon_loot is part of default game, but I haven't created loot tables for this subgame yet, so remove:
remove_mod "dungeon_loot"
# NOTE: tsm_chests_dungeon supercedes dungeon_loot, but dungeon_loot :
if [ -d "$MT_MYGAME_MODS_PATH/dungeon_loot" ]; then
echo "WARNING: tsm_chests_dungeon may not be compatible with dungeon_loot"