sudo mv settings.txt "$MTMOD_DEST_PATH/" # formerly $MT_MYGAME_MODS_PATH/spawners/, now is spawners/spawners_env/
echo "NOTE: in spawners, only SPAWNERS_GENERATE or CHESTS_GENERATE, not both (chests seem to override) spawn in world for now. See thread for updated info: https://forum.minetest.net/viewtopic.php?f=11&t=13857&start=25"
echo "see also expertmm's game-install-enliven-testing-SPAWNERS_BOTH_DEBUG.txt"
# TEST LOOT: use seed "BigIdea" (without mg mod installed) then:
# * teleport to dungeon: -332,-1483,272
# * teleport to dungeon: -332,-1483,272
# * for more, turn on noclip&freemove and teleport to -339,-1462,289 and look around
# RESULTS: "loot" (with loot_dungeons=true option in world.mt or not set which defaults to true)
# seems to provide too much loot--has mese crystals (blocks in one of the chests), loads of iron and many other minerals -- many chests in same dungeon and no enemies
@ -1128,4 +1141,4 @@ else
echo "The non-0.5 version of mods was installed (if you have installed a development version of minetest to /usr/share such as via an AUR package, you must instead run:"