From 25b19a886fbcff408fcc2eefbd2cc61c023c516f Mon Sep 17 00:00:00 2001 From: poikilos <7557867+poikilos@users.noreply.github.com> Date: Wed, 23 Mar 2016 10:17:41 -0400 Subject: [PATCH] more formatting --- README.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 85f1f06..e8da3da 100644 --- a/README.md +++ b/README.md @@ -18,13 +18,14 @@ This program comes without any warranty, to the extent permitted by applicable l * Change program options (or stop it) while looping or rendering by placing signals.txt in the same directory as chunkymap-regen.py (see signals example files) * to maintain stability of your text editor, save the file, close it, then move/copy it to the directory (or save it as something else then rename it to signals.txt). * alternatively, in GNU/Linux systems do something like: - ` + + echo "refresh_map_enable:False" > $HOME/chunkymap/signals.txt sleep 15s echo "loop_enable:False" > $HOME/chunkymap/signals.txt - ` + * list of signals: - ` + loop_enable:True loop_enable:False #verbose_enable is false for looped (default) mode and true for non-looped mode @@ -40,7 +41,7 @@ This program comes without any warranty, to the extent permitted by applicable l refresh_map_seconds:1 #where 1 is number of seconds: refresh_players_seconds:1 - ` + * Save jpg or png named as player's index to the players folder of the world to change player's icon on map (index is a number assigned for use with ajax when $show_player_names_enable is false). The index can be found in the player's yml file generated by chunkymap-regen.py. * Can show a static html version of map (echo_chunkymap_table() php function) -- see viewchunkymap.php