diff --git a/generator.py b/generator.py index cd06ffc..e70a5d5 100644 --- a/generator.py +++ b/generator.py @@ -23,6 +23,7 @@ from PIL import Image, ImageDraw, ImageFont, ImageColor #mode_to_bpp dict is from Antti Haapala. . 7 Mar 2015. 28 Feb 2016. mode_to_bpp = {'1':1, 'L':8, 'P':8, 'RGB':24, 'RGBA':32, 'CMYK':32, 'YCbCr':24, 'I':32, 'F':32} INTERNAL_TIME_FORMAT_STRING="%Y-%m-%d %H:%M:%S" + #best_timer = timeit.default_timer #if sys.platform == "win32": # on Windows, the best timer is time.clock() @@ -61,6 +62,7 @@ INTERNAL_TIME_FORMAT_STRING="%Y-%m-%d %H:%M:%S" class MTChunks: + first_mtime_string = None chunkymap_data_path = None chunkymapdata_worlds_path = None is_save_output_ok = None @@ -1051,6 +1053,10 @@ class MTChunks: print("ERROR: Tried save_player but the players dict is not ready (self.players is None)") def check_players(self): + if self.first_mtime_string is None: + first_mtime = time.gmtime() + #NOTE: time.gmtime converts long timestamp to 9-long tuple + self.first_mtime_string = time.strftime(INTERNAL_TIME_FORMAT_STRING, first_mtime) print("PROCESSING PLAYERS") if self.players is None: self.players = {} @@ -1209,8 +1215,8 @@ class MTChunks: if is_moved: #print("PLAYER MOVED: "+str(player_name)+" moved from "+str(map_player_position_tuple)+" to "+str(player_position_tuple)) if self.verbose_enable: - self.last_player_move_mtime_string = this_mtime_string print("PLAYER MOVED: "+str(player_name)+" moved from "+str(saved_player_x)+","+str(saved_player_y)+","+str(saved_player_z)+" to "+str(player_x)+","+str(player_y)+","+str(player_z)) + self.last_player_move_mtime_string = this_mtime_string players_moved_count += 1 else: if self.verbose_enable: @@ -1243,9 +1249,9 @@ class MTChunks: last_move_msg = "" if (players_moved_count<1): if (self.last_player_move_mtime_string is not None): - last_move_msg = " (last move: "+self.last_player_move_mtime_string+")" + last_move_msg = " (last any moved: "+self.last_player_move_mtime_string+")" else: - last_move_msg = " (none moved lately)" + last_move_msg = " (none moved since started checking "+self.first_mtime_string+")" print(" didn't move: "+str(players_didntmove_count)+last_move_msg) def is_chunk_traversed_by_player(self, chunk_luid):