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26 lines
2.1 KiB
26 lines
2.1 KiB
3 years ago
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diff -u /home/owner/git/EnlivenMinetest/Bucket_Game-base/item_drop_larger_pickup_radius-vs-211114a/mods/codercore/item_drop/init.lua /home/owner/git/EnlivenMinetest/Bucket_Game-branches/item_drop_larger_pickup_radius-vs-211114a/mods/codercore/item_drop/init.lua
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--- /home/owner/git/EnlivenMinetest/Bucket_Game-base/item_drop_larger_pickup_radius-vs-211114a/mods/codercore/item_drop/init.lua 2022-01-10 17:45:31.016325626 -0500
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+++ /home/owner/git/EnlivenMinetest/Bucket_Game-branches/item_drop_larger_pickup_radius-vs-211114a/mods/codercore/item_drop/init.lua 2022-01-10 17:46:31.140324280 -0500
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@@ -47,7 +47,7 @@
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local pickup_particle =
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minetest.settings:get_bool("item_drop.pickup_particle", true)
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local pickup_radius = legacy_setting_getnumber("item_drop.pickup_radius",
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- "item_pickup_radius", 0.75)
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+ "item_pickup_radius", 1.425)
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local magnet_radius = tonumber(
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minetest.settings:get("item_drop.magnet_radius")) or -1
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local magnet_time = tonumber(
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Only in /home/owner/git/EnlivenMinetest/Bucket_Game-base/item_drop_larger_pickup_radius-vs-211114a/mods/codercore/item_drop: LICENSE
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diff -u /home/owner/git/EnlivenMinetest/Bucket_Game-base/item_drop_larger_pickup_radius-vs-211114a/mods/codercore/item_drop/settingtypes.txt /home/owner/git/EnlivenMinetest/Bucket_Game-branches/item_drop_larger_pickup_radius-vs-211114a/mods/codercore/item_drop/settingtypes.txt
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--- /home/owner/git/EnlivenMinetest/Bucket_Game-base/item_drop_larger_pickup_radius-vs-211114a/mods/codercore/item_drop/settingtypes.txt 2022-01-10 17:45:45.764325296 -0500
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+++ /home/owner/git/EnlivenMinetest/Bucket_Game-branches/item_drop_larger_pickup_radius-vs-211114a/mods/codercore/item_drop/settingtypes.txt 2022-01-10 17:46:17.892324576 -0500
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@@ -20,7 +20,7 @@
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item_drop.pickup_particle (Pickup particle) bool true
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#Player pickup radius, the maximum distance from which items can be collected
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-item_drop.pickup_radius (Pickup radius) float 0.75
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+item_drop.pickup_radius (Pickup radius) float 1.425
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#Magnet radius, items between pickup_radius and this begin flying to the player
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#Set it to -1 (or something else smaller than pickup_radius) to disable item
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