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179 lines
7.5 KiB
179 lines
7.5 KiB
9 years ago
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import os
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#from PIL import Image, ImageDraw, ImageFont, ImageColor
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from expertmm import *
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from minetestinfo import * #paths and FLAG_EMPTY_HEXCOLOR = "#010000"
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from PIL import Image, ImageDraw, ImageFont, ImageColor
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u_skins_mod_path = "C:\\Users\\jgustafson\\Desktop\\Backup\\fcalocal\\usr\\local\\share\\minetest\\games\\fca_game_a\\mods\\u_skins\\u_skins"
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if not os.path.isdir(u_skins_mod_path):
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print("Looking for u_skins mod in u_skins modpack...")
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u_skins_mod_path = os.path.join( os.path.join( os.path.join(game_path, "mods"), "u_skins" ), "u_skins" ) # get the u_skins mod in the u_skins modpack
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print(" trying '"+u_skins_mod_path+"'")
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meta_path = os.path.join(u_skins_mod_path,"meta")
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textures_path = os.path.join(u_skins_mod_path,"textures")
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in_path = "C:\\Users\\jgustafson\\Downloads\\skins-to-add"
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image_prefix = "character_"
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preview_suffix = "_preview"
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default_license = "CC BY-SA 3.0"
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if not os.path.isdir(in_path):
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in_path = "."
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print("Looking for new textures in current directory")
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png_count = 0
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class RectTransferInfo:
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source_rect_tuple = None
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dest_rect_tuple = None
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flip_h = None
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def __init__(self, source_rect_tuple, dest_rect_tuple, flip_h):
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self.flip_h = flip_h
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self.source_rect_tuple = source_rect_tuple
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self.dest_rect_tuple = dest_rect_tuple
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rect_trans_list = list()
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rect_trans_list.append(RectTransferInfo((8,8,8,8),(4,0,8,8),False)) # face
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rect_trans_list.append(RectTransferInfo((20,20,8,12),(4,8,8,12),False)) # shirt
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#rect_trans_list.append(RectTransferInfo((44,28,4,4),(0,16,4,4),False)) # hand.r
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#rect_trans_list.append(RectTransferInfo((44,28,4,4),(12,16,4,4),True)) # hand.l (True since must be flipped manually)
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rect_trans_list.append(RectTransferInfo((44,20,4,12),(0,8,4,12),False)) # arm.r
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rect_trans_list.append(RectTransferInfo((44,20,4,12),(12,8,4,12),True)) # arm.l (True since on hands, left one must be flipped manually)
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rect_trans_list.append(RectTransferInfo((4,20,4,12),(8,20,4,12),False)) # leg.l
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rect_trans_list.append(RectTransferInfo((4,20,4,12),(4,20,4,12),True)) # leg.r (True since on legs, right one must be flipped manually)
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#yes, the flipping is different for leg vs arm
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image_size = (64,32)
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preview_size = (16,32)
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class USkinInfo:
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author_string = None
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name_string = None
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license_name_string = None
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#region temp
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source_image_path = None
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#endregion temp
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def __init__(self):
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pass
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def set_from_skindb_skin_file_path(self, file_path, license_name_string):
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self.source_image_path = file_path
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file_name = os.path.basename(self.source_image_path)
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self.license_name_string=license_name_string
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noext_name = file_name
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dot_index = file_name.rfind(".")
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if dot_index>=0:
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noext_name = file_name[:dot_index]
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by_string = "_by_"
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by_index = noext_name.rfind(by_string)
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print("noext_name:"+noext_name)
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if by_index>=0:
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self.author_string = noext_name[by_index+len(by_string):]
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self.name_string = noext_name[:by_index]
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else:
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self.author_string = "<unknown>"
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self.name_string = noext_name
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def print_dump(self, min_indent):
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print(min_indent+"author_string:"+self.author_string)
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print(min_indent+"name_string:"+self.name_string)
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print(min_indent+"author_string:"+self.license_name_string)
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def _save_metadata(self, metadata_file_path):
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outs = open(metadata_file_path, 'w')
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outs.write(self.author_string+"\n")
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outs.write(self.name_string+"\n")
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outs.write(self.license_name_string+"\n")
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outs.close()
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def push_next_skin_file(self):
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os.listdir(textures_path)
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this_index = 1
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while os.path.isfile( get_png_path_from_index(this_index) ):
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this_index += 1
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#image_name = get_png_name_from_index(this_index)
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image_path = get_png_path_from_index(this_index)
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metadata_name = get_metadata_name_from_index(this_index)
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metadata_path = os.path.join(meta_path, metadata_name)
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#preview_name = get_preview_name_from_index(this_index)
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preview_path = get_preview_path_from_index(this_index)
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print("saving to image_path:"+image_path)
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print("saving to preview_path:"+preview_path)
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print("saving to metadata_path:"+metadata_path)
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#actually save the skin and metadata files:
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print("Not yet implemented.")
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self.print_dump(" ")
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preview_im = Image.new("RGBA", preview_size, "#000000")
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fill_image_with_transparency(preview_im)
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skin_im = Image.open(open(self.source_image_path, 'rb')) # double-open to make sure file is finished writing
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#NOTE: PIL automatically closes, otherwise you can do something like https://bytes.com/topic/python/answers/24308-pil-do-i-need-close
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#fp = open(file_name, "rb")
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#im = Image.open(fp) # open from file object
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#im.load() # make sure PIL has read the data
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#fp.close()
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for rect_trans in rect_trans_list:
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partial_im = skin_im.crop(rect_trans.source_rect_tuple)
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left, top, right, bottom = rect_trans.dest_rect_tuple
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preview_im.paste(partial_im, (left, top))
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preview_im.save(preview_path)
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print("Saved preview to '"+preview_path+"'")
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print("")
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def fill_image_with_transparency(im):
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#modified version of: unutbu. "Python PIL: how to make area transparent in PNG? (answer 7 Dec 2010 at 19:08)" <http://stackoverflow.com/questions/4379978/python-pil-how-to-make-area-transparent-in-png>. 7 Dec 2010. 8 Apr 2016.
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#who cited http://stackoverflow.com/questions/890051/how-do-i-generate-circular-thumbnails-with-pil
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#import Image
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#import ImageDraw
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#im = Image.open("image.png")
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#transparent_area = (50,80,100,200)
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transparent_area = (0,0,im.size[0],im.size[1])
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mask=Image.new('L', im.size, color=255)
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draw=ImageDraw.Draw(mask)
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draw.rectangle(transparent_area, fill=0)
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im.putalpha(mask)
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#im.save('/tmp/output.png')
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def get_png_path_from_index(this_index):
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return os.path.join(textures_path, get_png_name_from_index(this_index))
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def get_png_name_from_index(this_index):
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return image_prefix+str(this_index)+".png"
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def get_preview_path_from_index(this_index):
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return os.path.join(textures_path, get_preview_name_from_index(this_index))
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def get_preview_name_from_index(this_index):
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return image_prefix+str(this_index)+preview_suffix+".png"
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def get_metadata_name_from_index(this_index):
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return image_prefix+str(this_index)+".txt"
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if os.path.isdir(meta_path):
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if os.path.isdir(textures_path):
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if os.path.isdir(in_path):
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folder_path = in_path
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for sub_name in os.listdir(folder_path):
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sub_path = os.path.join(folder_path,sub_name)
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if os.path.isfile(sub_path):
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if (sub_name[:1]!="."):
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if len(sub_name)>4 and sub_name[-4:]==".png":
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this_usi = USkinInfo()
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this_usi.set_from_skindb_skin_file_path(sub_path, default_license)
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this_usi.push_next_skin_file()
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else:
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print("ERROR: Failed to get new texture files since in_path does not exist:'"+in_path+"'")
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else:
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print("ERROR: missing textures_path (tried '"+textures_path+"')")
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else:
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print("ERROR: missing meta_path (tried '"+meta_path+"')")
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input("Press return to exit.")
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